![]() ![]() Firoiu’s solution? He started making the bot play itself over and over again, slowly learning which techniques fail and which succeed, called reinforcement learning. ![]() At first, Vlad Firoiu, creator and a competitive Smash player himself, couldn’t train Phillip to be as strong as the in-game bot, which he says even the worst players can beat fairly easily. It requires strategic thinking and a certain level of viciousness.īut the bot was once only as good as a mere mortal. Players try to gain advantageous ground while punishing their opponents, until they’re weak enough to knock off the stage. ![]() Melee might be the most overtly adversarial of the bunch. AI has already beaten world class players at chess, poker, and Go-games that have nearly limitless permutations and require strategy. ![]()
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